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Scipio Artelius
The Vendunari End of Life
46153
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Posted - 2016.12.03 00:34:16 -
[1] - Quote
Lunavera Poxicon wrote:
Relax. It was an opinion about a video game.
Yeah sure.
It's also a discussion forum, so it's kind of expected that posting here is going to come with other people also discussing their opinions.
Otherwise, you may as well just submit a support ticket with your view.
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Scipio Artelius
The Vendunari End of Life
46168
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Posted - 2016.12.04 20:02:05 -
[2] - Quote
Jotunspor wrote:So BACK ON TOPIC. Here's what's wrong with Alpha mode. They want to restrict the game. Alright. But the way they've restricted it, REGARDLESS of to how MUCH of an extent they have restricted it, has been done completely and totally 100% wrong.
We can fly up to cruisers. Alright. You try to hop into your standard, run-of-the-mill T1 cruiser. You can't even use the damn thing because it's Tech 2 fitted. That's just assbackwards on so many levels. They can't even get restrictions right. I can have Tech 2 Shield Boosters, but no guns? LOL? No T2 weapon mods? It's just hilarious. Flying up to cruisers is already the equivalent to time-out time in kindergarten. But not even being able to fly THOSE class of ships to a full extent? That's just flat-out pure comedy gold. It's like beating a dead horse. Restricted to cruisers. Then restricting the fitting of the cruisers which themselves are not by any order of magnitude considered serious. In any way... If you're a returning player, I think this is where the time away from the game is perhaps a cause of some of the confusion/concern/dislike/hatred for the way clone states are implemented.
Prior to module tiericide, everyone went for T2 in just about everything except for a few modules, because T2 was better.
However, CCP implemented a module tiericide program similar to ship tiericide before it. As a result, there are good choices in the T1 modules now and it isn't always a default to T2.
For example, if you compare neutron blaster variants:
https://puu.sh/sE9Y3/83d7a618a1.png
The T1 modal, which alphas can use, is in every way just as good (better in some) than the T2 version. The one area the T2 is better is in cost.
That is true across all of the module groups that have been through tiericide so far. There is a T1 version that matches the T2 for stats, but costs more.
Similarly, there are T1 versions that have higher damage/more speed/etc. but are harder to fit, versions that are easier to fit, but with less damage/speed/range/etc.
The game has changed. T2 isn't always the right choice anymore and alphas have access to all of those T1 fitting choices.
The devs have deliberately made fitting much more interesting than it was in the past.
It's worth reading the original module tiericide devblog:
https://community.eveonline.com/news/dev-blogs/rebalancing-eve-one-module-at-a-time/
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Scipio Artelius
The Vendunari End of Life
46169
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Posted - 2016.12.04 20:33:52 -
[3] - Quote
Ion Kirst wrote:They allow Alphas to train Infomorph Psych. Why? Alphas can't have jump clones.
So alphas can use an entosis link
There are reasons why all of the skills are in the alpha list. They aren't random.
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Scipio Artelius
The Vendunari End of Life
46169
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Posted - 2016.12.04 20:59:21 -
[4] - Quote
Ion Kirst wrote:Scipio Artelius wrote:Ion Kirst wrote:They allow Alphas to train Infomorph Psych. Why? Alphas can't have jump clones. So alphas can use an entosis linkThere are reasons why all of the skills are in the alpha list. They aren't random. I agree with your statement, but recheck the requirement. Informorph Psych II is a requirement. Oh crap, my bad.
Are you sure alphas can't have a jump clone?
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Scipio Artelius
The Vendunari End of Life
46177
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Posted - 2016.12.04 21:24:07 -
[5] - Quote
Ion Kirst wrote:OK, my bad. My Alpha did make a jump clone! Thanks, otherwise I may not have tried again.
-Kirst
May have been a bug you ran into.
I just injected and trained Infomorph I to test it and after training, couldn't install telling me the skill requirements weren't met. After I logged off and on, I could install one.
So it might be the same thing. Infomorph doesn't normally work that way. A bug report has been submitted just in case.
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